Factors Influencing Purchase Decision of PlayStation 5 for working age

  • วัชรนนท์ ธีรพงศ์พัฒนกิจ University of the Thai Chamber of Commerce
  • ปราณี เอี่ยมละออภักดี คณะบริหารธุรกิจ มหาวิทยาลัยหอกาค้าไทย
  • สุกัญญา ภู่สุวรรณรัตน์ คณะบริหารธุรกิจ มหาวิทยาลัยหอกาค้าไทย
Keywords: Marketing Mix, Brand Equity, Consumer Behavior, Purchase Decision

Abstract

This research objective is to study the factors influencing the decision to purchase the PlayStation 5 (PS5) game console in working age, including Marketing Mix. Brand Value and Consumer Behavior 6W1H, Which is quantitative research. in an exploratory format That data was collected using online questionnaires via Google Form and in the form of QR Code questionnaires in document format. The sample group of this research study is a person who has previously purchased a PlayStation 5 (PS5) game console. Then the data was analyzed statistically. Frequency reported percentage and average Including finding statistical relationships using Multiple Linear Regression. The sample group consisted of 400 consumers, Mostly is a group of men age 21-25 who studied in Bachelor degree with an income of 10,001-20,000 baht per month.

Published
2024-08-11
Section
Business Administration and Management Articles